EUX game design

We don’t play games to provide in our basic needs.¬†

Yet as emotional beings, games can provide for us in some emotional needs.

I seek to achieve just that, and more! Browse my work to see for yourself, or contact me on LinkedIn for a chat!

An emotional single-player thriller adventure game about the warmth and love of a family

Intriguing descriptions

A branching narrative applied game prototype

Tranquility

A multi-sensory experience applied in PTSD treatment

An applied experience featuring different perspectives on meat consumption

One Happy Family

 A social deductive card game about opening up about depression, expressed and played among family and friends

Another Game Title

Intriguing descriptions