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Gifts of Games
Lisa Bakker's portfolio

Month: February 2022

Game Design
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May players roam truly everywhere, anytime? How not all paths have to be open in open worlds

Shade 13 February No Comments
4 minutes

The genre of open world games is aimed at players with the motivation to explore—meaning, experience designers must give them a journey. This includes reasons to explore, landscapes that incite […]

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