I graduated from the University of the Arts Utrecht in 2021 with a degree in game design. Prior to that, I was mostly engaged in drawing animals and busy landscapes; things that play and live.
The sole thing that diverted my attention from art, toward design is the desire to focus on feeling, rather than form.
People’s feelings.
Ambitions
Now
I wish to develop my skills and test hypotheses as an open world/level designer.
5 yrs.
I want to make stealth serious games against depression and anxiety.
10 yrs.
I want to have added meaningful vocabulary to game design, by means of collaborative research, critical feedback, and experience.
Toolset
I’ve studied graphic design for a year and completed a full-stack developer bootcamp too. I am naturally playful and very user/colleague-centered.
I am very comfortable in creating unconventional designs, building games hands-on, and communicating to make possible things I cannot do alone.