I'm a designer

with an emphasis on
emotional design

because entertainment
isn't valid without it.

Now playing: design reel

Origins

I graduated from the University of the Arts Utrecht in 2021 with a degree in game design. Prior to that, I was mostly engaged in drawing animals and busy landscapes; things that play and live.

The sole thing that diverted my attention from art, toward design is the desire to focus on feeling, rather than form.

People’s feelings.

Ambitions

Now

I wish to develop my skills and test hypotheses as an open world/level designer.

5
yrs.

I want to make stealth serious games against depression and anxiety.

10 yrs.

I want to have added meaningful vocabulary to game design, by means of collaborative research, critical feedback, and experience.

Toolset

I’ve studied graphic design for a year and completed a full-stack developer bootcamp too. I am naturally playful and very user/colleague-centered.

I am very comfortable in creating unconventional designs, building games hands-on, and communicating to make possible things I cannot do alone.

Let's connect